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SPEED DEMON

START in plain english

So, what is this?

You pick a track. Or several.

We hand you a task, a dataset, and a program that already solves it. Correctly, and slowly, on purpose.

You write it again. Faster. Any language.

We run both on our machine, not yours, and compare. That is the whole event.

WHAT WINS the four things

What makes a great project

You are racing our slow reference program. Beat it on four things, and mostly, just be fast.

the four things we measure
  • T

    wall time

    0.50

  • M

    peak memory

    0.20

  • S

    source size

    0.15

  • D

    dependency weight

    0.15

Each is a ratio against the reference. Wall time has no cap, memory stops at 50×, and source size and dependencies can cost but never pay.

Those four are the machine score, about two thirds of your total. Human judges read your code and your write-up for the rest.

Want the exact formula behind this? It is all in the Scoring section ↗.

COMPARE the shape of a winner

A strong entry vs a weak one

Strong

  • Runs many times faster than the reference
  • Light on memory
  • Tight, readable code
  • Few or no extra libraries

Weak

  • Barely faster, or even slower
  • Eats memory to buy that speed
  • Sprawling, bloated code
  • A long list of dependencies

RULES the only hard rules

Three things you cannot skip

Pass these and you get a score. Fail one and that track scores zero, and we tell you which.

TRY your move

Try it. It is free, and any language works.

Use the template, push to your branch, and your score shows up on the live board within minutes. No fee, no lock-in, and no maths degree required.